loading1
loading2
alt

Faster. Easier. More Powerful. CINEMA 4D R15.

category

IT News

author

osmanassem

The features you crave. The enhanced workflow you need.

CINEMA 4D R15 delivers outstanding enhancements to many aspects of your 3D workflow, from text creation and modeling to advanced rendering optimizations and an all-new network rendering solution. Release 15 contains much more than just new features – it demonstrates persistent progress in direct response to your feedback.

As MAXON continues to innovate, adding new features and enhancing existing tools, the focus is always on providing exceptional stability and performance, unmatched integration and a straightforward, efficient and flexible interface.

01
A New Dimension in Rendering!

 

Enjoy faster, higher-quality rendering with CINEMA 4D R15. Enhance the photorealism in your renders with new Global Illumination methods, and render stills and animations quickly with Team Render, an all-new network rendering tool which offers easy setup and a smooth workflow completely within the CINEMA 4D interface.

Possibly the Most Powerful Bevel Tool Available

Cut corners without compromise using the all-new Bevel tool in CINEMA 4D R15. Interactively bevel points, edges and polygons using tool handles directly in the view, and create a clean, high-quality mesh with advanced topology options. Master your mesh with an optimized Slide tool that supports multiple edge loops.

02
03
The Tool of Choice for Professional 3D Typography

Gain advanced typographic control over MoText and Text Splines, interactively kerning individual characters in the 3D view. Adjust kerning, tracking, baseline shift and scale with full 3D text that’s always editable and animated via MoGraph Effectors.

Sculpting – the Shape of Things to Come

Sculpt with finesse and retopologize with ease in CINEMA 4D Studio Release 15. Use powerful sculpt tools directly on polygonal objects, mirror sculpt strokes and project a new mesh onto your sculpted objects. CINEMA 4D’s Sculpting system continues to grow more powerful and flexible, providing an easy method of manipulating your meshes in a fast, intuitive workflow and without switching to another application.

04
05
Tailor-made for Efficient Workflow

Workflow tweaks throughout CINEMA 4D R15 make your production pipeline more efficient. Fit deformers automatically to objects, grow grass with a single click, manage textures with ease and animate camera jib shots with all the precision of a seasoned Hollywood grip. CINEMA 4D R15 makes every click count, adding up to a fast and easy workflow where your creativity can explode.

TEAM RENDER – THE NETWORK RENDERING REVOLUTION!

CINEMA 4D R15 – the ultimate team player to render high-res stills and animations.

With CINEMA 4D R15 Team Render you can easily exploit all the excess processing power in your local network to quickly preview scenes and render high-resolution stills or final animations.
Team Render is a groundbreaking new approach to network rendering that minimizes setup time and maximizes performance using a peer-to-peer architecture and automatic discovery of render clients via Bonjour. Click to add computers to your team, and quickly distribute complex render tasks across your entire network.

Quickly preview scenes by sending the results of the Team Render directly to the Picture Viewer, or batch multiple jobs with the Render Queue. Either way, Team Render can be managed completely within the CINEMA 4D interface.

Peer-to-Peer Performance

Team Render is an all-new network rendering concept that uses peer-to-peer communication to distribute render tasks. Because there’s no bottleneck at a central server, the assets required to render your scene get to each client quicker. This means clients spend time rendering instead of waiting for assets.

Render 1000 Frames, or just 1

Utilize the power of your team to easily render the frames of an animation or to distribute the buckets of a still frame. Machines share the workload to calculate caches for Global Illumination, Ambient Occlusion and Subsurface Scattering so you can utilize advanced rendering features and still meet the deadline.

06

REALISTIC LOOK, REALISTIC TIMES: RENDERING IN RELEASE 15

New GI and AO options make it easy to achieve the desired look.
You’ll enjoy powerful enhancements to Global Illumination and the Physical Render engine in CINEMA 4D R15 Broadcast, Visualize and Studio, as well as improved Ambient Occlusion and multi-threading in all CINEMA 4D versions.

More Quality. More Speed.

CINEMA 4D has long offered irradiance caching as faster alternative to the render-intensive but extremely precise QMC method for Global Illumination (GI). A newly developed Irradiance Cache algorithm now delivers much better results in even less time! Caches are calculated per frame, which eliminates pre-calculation of the entire animation and delivers much faster feedback. And peer-to-peer distribution of animations to clients across a network has been made easier with Team Render.
Global Illumination offers powerful presets and greater flexibility than ever, with the option to mix and match the method used to calculate primary and secondary illumination. Use Light Mapping to quickly calculate extreme diffuse depths. Ambient Occlusion can now be calculated more quickly based on the new Irradiance Cache method.

Render 1000 Frames, or just 1

Team Render is an all-new network rendering concept that uses peer-to-peer communication to distribute render tasks. Because there’s no bottleneck at a central server, the assets required to render your scene get to each client quicker. This means clients spend time rendering instead of waiting for assets.

ALL-NEW BEVEL TOOL – CUT CORNERS WITHOUT COMPROMISE

Create clean and controllable bevels in CINEMA 4D R15.

Bevels catch the light and make your 3D models appear more realistic, but in the past they’ve made a mess of a mesh. The all-new Bevel tool in CINEMA 4D R15 offers an extreme level of control so you can achieve the look and mesh flow you desire. Interactively bevel points, edges and polygons directly in the view using new tool handles, or enter exact values and access additional options in the Attribute Manager. Create a rounded bevel with adjustable tension or use splines drawn in the Attribute Manager or in the view to control the edge profile. Limit the bevel amount to prevent edges from overlapping, and customize the mitering and ending options. Use the Solid mode in conjunction with a Subdivision Surface to easily add sharp bevels to hard surfaces while maintaining the basic shape of the model. Enjoy the ultimate flexibility of the new Bevel tool in CINEMA 4D R15.

07

LET THINGS SLIDE

Slide and clone complete edge loops and keep things curvy.

With the Slide tool in CINEMA 4D R15 you can adjust multiple edges, and complete edge loops, with a single drag. Adjust the slide with interactive viewport handles or specify a slide distance based on a fixed value or a proportional offset from the surrounding loops. Duplicate loops to get more detail by simply control-dragging, and optionally preserve the curvature of the existing mesh. The new Slide tool offers fast and flexible control, whether you’re a character animator optimizing the edge flow of a model for rigging or a technical modeler dialing in a surface of your object.

3D TYPOGRAPHY REACHES NEW HEIGHTS

CINEMA 4D offers a comprehensive typography toolset for editing text.

Gain advanced typographic control over MoText and Text Splines, interactively kerning individual characters directly in the 3D view. Adjust kerning, tracking, baseline shift, horizontal and vertical scale numerically in the Attribute Manager or by dragging intuitive handles. Apply MoGraph effectors or use XPresso to create complex animation – your text and typographic controls can be edited at any time.

SCULPTING – CONSTANTLY BEING ENHANCED!

Enhanced sculpting features in CINEMA 4D R15.

With CINEMA 4D Release 15, you’ll enjoy significant enhancements to the Sculpt feature introduced in R14. Sculpt directly on any polygon model, without adding Sculpt tags or switching to another application, to rough out the shape of a model or easily make PoseMorph targets. Mirror Sculpt strokes and masks across any axis and hide masked parts of a model with a single click. Mask ridges and crevices, or enhance detail directly with the new Amplify Brush. Use new Line, Lasso, Polygon and Rectangle tools to define masks or sculpt with geometric precision. Use the new Project Mesh feature to adapt a new simplified mesh to multiple sculpt objects, creating a single Sculpt object with an optimized edge flow and all the detail of your original sculpt.

08

Mirroring and Masking

Stay focused and keep on sculpting.

The powerful Symmetry options within each sculpt brush now support CINEMA 4D’s workplane, so you can easily mirror strokes across an offset axis. Keep your strokes fast and fluid by focusing on one side of the model, and use the new Sculpt Symmetry option to mirror strokes across the mesh or even equalize the sculpting on both sides. To further focus on small sections of the sculpt, simply hide polygons using a mask.

Mesh Projection

Squeeze out every detail with optimized topology.

Combine multiple Sculpt objects into a single sculpt with optimized edge flow using the new Project Mesh feature. Whether you need more edges to sculpt appendages or just want to optimize the mesh for animation, you can model a clean topology over your existing sculpt and quickly adapt it to the final shape with all the sculpt details intact based on your desired subdivision settings.

NEW FEATURES AND ENHANCEMENTS DOWN TO THE LAST DETAIL

New and thoroughly reworked features offer increased efficiency and better usability for everyday workflows.

Camera Crane

Dramatic camera moves without the fuss.

Create dramatic jib shots with the new Camera Crane object in CINEMA 4D Release 15. This powerful rig makes it easy to simulate real-life crane shots by adjusting the angle and length of the base, arm, head and the camera itself. Achieve the Hollywood look like never before with the fast, intuitive and easy setup.

Architectural Grass

Achieve instant grassification!

Simulate grass quickly and easily with the new Architectural Grass material in CINEMA 4D Release 15 Visualize and Studio. Based on the powerful Hair engine in CINEMA 4D Studio, this material makes it simple to add grass to any object, with options to adjust the length, width, density, shape and color of the grass. Building your own field of dreams has never been easier.

09

Texture Manager

Be the boss of your bitmaps.

Fix broken texture links and manage your bitmaps with ease via the Texture Manager. Display and filter all the textures in a scene by name, material, channel and layer. Easily relink hundreds of textures by just selecting a single folder containing the bitmaps. Switch between low and high-resolution bitmaps using find and replace operations on texture paths. View the real path of textures stored with localized file names and easily change multiple textures between local or absolute paths. With this powerful new manager you can take full control over your textures in even the most complex scenes.

Retina Interface

Razor-sharp icon rendition.

Enjoy a crisp new look for CINEMA 4D R15 that’s easy on the eyes in more ways than one. The CINEMA 4D interface and icons now support state-of-the-art retina displays, with new high-resolution icons that a clearer, yet still complementary to their predecessors.

10

Leave a comment