After a break from 3D work, this personal project was your re-entry into the world of product rendering. Inspired by the summer heat and the iconic caramel Frappuccino, the piece was meant to push realism, mood, and technical quality—all while creating something visually refreshing and mouth-watering.
Subject Matter:
Starbucks caramel Frappuccino recreated from scratch in a photoreal 3D environment
Enhanced with realistic textures, condensation, caramel drizzle, and depth of field
Lighting & Mood:
Daylight scene with a natural, soft interior backlight for a refreshing atmosphere
Reflection and moisture effects amplify realism
Composition:
Designed for visual balance: product front and center, caramel blocks and beans add texture
Clean, shallow depth ensures product focus while hinting at a calm indoor café vibe
Modeled and textured in Cinema 4D
Rendered using VRay Render for lifelike lighting and material response
Post-processed in Adobe Photoshop to enhance highlights, reflections, and minor imperfections
Focused on realism and a commercial-style finish while staying faithful to brand details
August-2019